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cmdfx 0.3.2
Lightweight game engine for your terminal
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| CCmdFX::Button | A C++ wrapper around the CmdFX_Button struct |
| CCmdFX::Switch | A C++ wrapper around the CmdFX_Button struct for switch buttons |
| CCmdFX_Button | Represents a CmdFX button |
| CCmdFX_ButtonEvent | Called when a button is clicked |
| CCmdFX_Event | The main event structure for CmdFX |
| CCmdFX_KeyEvent | The payload for the CMDFX_EVENT_KEY event |
| CCmdFX_MouseEvent | The payload for the CMDFX_EVENT_MOUSE event |
| CCmdFX_ResizeEvent | The payload for the CMDFX_EVENT_RESIZE event |
| CCmdFX_Scene | Represents a CmdFX Scene |
| CCmdFX_Sprite | Represents a sprite that can be drawn to the terminal |
| CCmdFX_SpriteCostumes | Represents the holder for sprite costumes |
| CCmdFX_Vector | A 2D Vector |
| CCmdFX::Scene | A C++ wrapper around a CmdFX_Scene struct |
| CCmdFX::SceneButtons | |
| CCmdFX::Sprite | A C++ wrapper around a CmdFX_Sprite struct |
| CCmdFX::SpriteCostumes | A C++ wrapper around a CmdFX_SpriteCostumes struct |
| CCmdFX::SpriteMass | A C++ wrapper around a CmdFX_SpriteMass struct |
| CCmdFX::SpriteMotion | A C++ wrapper around a CmdFX_Sprite struct for motion-related functions |
| CCmdFX::Vector | A C++ wrapper around a CmdFX_Vector struct |