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cmdfx 0.2.1
Lightweight game engine for your terminal
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A C++ wrapper around a CmdFX_SpriteMass struct. More...
#include <mass.hpp>
Public Member Functions | |
SpriteMass (std::unique_ptr< Sprite > sprite) | |
SpriteMass (CmdFX_Sprite *sprite) | |
double | getDefaultMass (Sprite &sprite) |
double | getMass (Sprite &sprite) |
int | setMass (Sprite &sprite, double mass) |
int | resetMass (Sprite &sprite) |
A C++ wrapper around a CmdFX_SpriteMass struct.
This class is a wrapper around the Sprite's mass declarations. It provides methods to get and set the mass of a sprite, as well as to reset it to its default value. The destructor will reset the mass when the object is destroyed.