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| SceneButtons (int uid) |
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| SceneButtons (const Scene &scene) |
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std::vector< std::unique_ptr< Button > > | getButtons () |
| Gets the buttons in the scene.
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std::vector< int > | getButtonCoordinates (int index, Button &button) |
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int | addButton (Button &button, int x, int y) |
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int | removeButton (Button &button) |
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int | removeButtonAt (int x, int y) |
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int | removeAllButtons () |
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◆ getButtons()
std::vector< std::unique_ptr< Button > > CmdFX::SceneButtons::getButtons |
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Gets the buttons in the scene.
- Returns
- A vector of unique_ptr<Button> containing all buttons in the scene.
The documentation for this class was generated from the following file:
- /home/runner/work/cmdfx/cmdfx/include/cmdfx/ui/scenes.hpp