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cmdfx 0.2.1
Lightweight game engine for your terminal
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This is the complete list of members for CmdFX::SceneButtons, including all inherited members.
addButton(Button &button, int x, int y) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
getButtonCoordinates(int index, Button &button) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
getButtons() | CmdFX::SceneButtons | inline |
removeAllButtons() (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
removeButton(Button &button) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
removeButtonAt(int x, int y) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
SceneButtons(int uid) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
SceneButtons(const Scene &scene) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
~SceneButtons() (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |