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cmdfx 0.3.2
Lightweight game engine for your terminal
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This is the complete list of members for CmdFX::SceneButtons, including all inherited members.
| addButton(Button &button, int x, int y) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
| getButtonCoordinates(int index, Button &button) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
| getButtons() | CmdFX::SceneButtons | inline |
| removeAllButtons() (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
| removeButton(Button &button) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
| removeButtonAt(int x, int y) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
| SceneButtons(int uid) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
| SceneButtons(const Scene &scene) (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |
| ~SceneButtons() (defined in CmdFX::SceneButtons) | CmdFX::SceneButtons | inline |