37 std::vector<Vector> result;
38 result.reserve(count);
40 for (
int i = 0; i < count; i++) {
41 result.emplace_back(forces[i]);
52 int addForce(Sprite& sprite, Vector& force) {
56 int addForceFor(Sprite& sprite, Vector& force,
int duration) {
60 int removeForce(Sprite& sprite, Vector& force) {
64 int removeAllForces(Sprite& sprite) {
68 static int clearAllForces() {
72 double getFrictionCoefficient(Sprite& sprite) {
76 int setFrictionCoefficient(Sprite& sprite,
double coefficient) {
80 int resetFrictionCoefficient(Sprite& sprite) {
A C++ wrapper around a CmdFX_Sprite struct.
Definition sprites.hpp:32
CmdFX_Sprite * getSprite()
Get the Sprite object associated with this class.
Definition sprites.hpp:53
A C++ wrapper around a CmdFX_Vector struct.
Definition util.hpp:29
Force-related physics declarations.
int Sprite_setFrictionCoefficient(CmdFX_Sprite *sprite, double coefficient)
Sets the friction coefficient of a sprite.
CmdFX_Vector ** Sprite_getAllForces(CmdFX_Sprite *sprite)
Gets all of the forces acting on a sprite.
int Sprite_removeAllForces(CmdFX_Sprite *sprite)
Removes all forces from a sprite.
int Sprite_getAllForcesCount(CmdFX_Sprite *sprite)
Gets the number of forces acting on a sprite.
int Sprite_clearAllForces()
Removes all forces for every sprite and frees the array.
int Sprite_resetFrictionCoefficient(CmdFX_Sprite *sprite)
Resets the friction coefficient of a sprite.
double Sprite_getFrictionCoefficient(CmdFX_Sprite *sprite)
Gets the friction coefficient of a sprite.
int Sprite_removeForce(CmdFX_Sprite *sprite, CmdFX_Vector *force)
Removes a force from a sprite.
int Sprite_addForceFor(CmdFX_Sprite *sprite, CmdFX_Vector *force, int duration)
Adds a temporary force to a sprite.
CmdFX_Vector * Sprite_getNetForce(CmdFX_Sprite *sprite)
Gets the net force acting on a sprite.
int Sprite_addForce(CmdFX_Sprite *sprite, CmdFX_Vector *force)
Adds a force to a sprite.
A C++ wrapper around Sprite forces.
Definition force.hpp:26
std::vector< Vector > getAllForces(Sprite &sprite)
Gets all the forces acting on a sprite.
Definition force.hpp:33
Primary namespace for CmdFX.
Definition cmdfx.hpp:22
C++ extensions for the CmdFX Physics Utilities API.
C++ Extensions for the CmdFX Sprites API.
A 2D Vector.
Definition util.h:22