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cmdfx 0.3.2
Lightweight game engine for your terminal
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C++ Extensions for the CmdFX Force API. More...
#include "cmdfx/physics/force.h"#include "cmdfx/core/sprites.hpp"#include "cmdfx/physics/util.hpp"#include <vector>Go to the source code of this file.
Namespaces | |
| namespace | CmdFX |
| Primary namespace for CmdFX. | |
| namespace | CmdFX::SpriteForces |
| A C++ wrapper around Sprite forces. | |
Functions | |
| std::vector< Vector > | CmdFX::SpriteForces::getAllForces (Sprite &sprite) |
| Gets all the forces acting on a sprite. | |
| Vector | CmdFX::SpriteForces::getNetForce (Sprite &sprite) |
| int | CmdFX::SpriteForces::addForce (Sprite &sprite, Vector &force) |
| int | CmdFX::SpriteForces::addForceFor (Sprite &sprite, Vector &force, int duration) |
| int | CmdFX::SpriteForces::removeForce (Sprite &sprite, Vector &force) |
| int | CmdFX::SpriteForces::removeAllForces (Sprite &sprite) |
| double | CmdFX::SpriteForces::getFrictionCoefficient (Sprite &sprite) |
| int | CmdFX::SpriteForces::setFrictionCoefficient (Sprite &sprite, double coefficient) |
| int | CmdFX::SpriteForces::resetFrictionCoefficient (Sprite &sprite) |