cmdfx 0.1.0
Lightweight game engine for your terminal
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cmdfx

CmdFX

A lightweight game engine for your terminal.

cmdfx is a lightweight game engine for your terminal. It is designed to be simple and easy to use, while still providing a powerful set of features.

It is written in C and is available cross-platform. It is licensed under the MIT license.

🍎 Features

  • Cross-platform: cmdfx is available on Windows, macOS, and Linux.
  • Lightweight: cmdfx is designed to be lightweight and fast.
  • Easy to use: cmdfx is simple to use and easy to learn.
  • Powerful: cmdfx provides a powerful set of features for creating terminal-based games.

📋 Highlighted Features

For a full method list, check out the documentation.

  • Events API
    • Handle window events such as key presses and window resizing.
    • Get the current state of the keyboard.
  • Canvas API
    • Draw characters and shapes on the terminal.
    • Set foreground and background colors.
    • Clear the screen.
    • Get the size of the terminal and the screen.
    • ...and much more!
    • Sprites API
      • Load and draw sprites on the terminal.
      • Set the color of a sprite.
      • Create Gradients for a sprite.
      • ...and much more!
  • Cross-Platform Exposure
    • Expose platform-specific features and utilities such as setting the title of the terminal.

📦 Installation

You can download the latest release of cmdfx from the releases page.

🚀 Examples

#include <cmdfx.h>
int main() {
// Set character at position (4, 4) to 'X'
Canvas_setChar(4, 4, 'X');
// Draw Circle with '#' at position (10, 10) with radius 5
Canvas_fillCircle(10, 10, 5, '#');
// Set Foreground to Red, then draw a line from (0, 0) to (10, 0)
Canvas_hLine(0, 0, 10);
}
void Canvas_setChar(int x, int y, char c)
Sets a character at a specific position.
void Canvas_hLine(int x, int y, int width, char c)
Draws a horizontal line.
void Canvas_setForeground(int rgb)
Sets the foreground color at the current cursor position.
void Canvas_fillCircle(int x, int y, int radius, char c)
Fills a circle with a character.
#include <cmdfx.h>
int main() {
// (path, z-index)
CmdFX_Sprite* mySprite = Sprite_loadFromFile("sprite.txt", 0);
Sprite_setForegroundAll(mySprite, 0xFF0000); // Set Color to Red
// Draw Sprite at position (5, 5)
Sprite_draw(5, 5, mySprite);
// Move Sprite to position (10, 10)
Sprite_moveTo(mySprite, 10, 10);
// (width, height, char, ansi, z-index)
CmdFX_Sprite* background = Sprite_createFilled(10, 10, '#', 0, 0);
// Set Gradient to Foreground with Red, Green, and Gold
Sprite_setForegroundGradientAll(background, GRADIENT_ANGLE_45, 0xFF0000, 0x00FF00, 0xFFD700);
}
@ GRADIENT_ANGLE_45
A 45-degree gradient.
Definition sprites.h:645
void Sprite_moveTo(CmdFX_Sprite *sprite, int x, int y)
Moves a sprite to the given position.
int Sprite_setForegroundGradientAll(CmdFX_Sprite *sprite, enum CmdFX_GradientDirection direction, int numColors,...)
Sets a foreground gradient using RGB colors.
CmdFX_Sprite * Sprite_loadFromFile(const char *path, int z)
Creates a new sprite from a file.
int Sprite_draw(int x, int y, CmdFX_Sprite *sprite)
Draws a sprite to the terminal.
CmdFX_Sprite * Sprite_createFilled(int width, int height, char c, char *ansi, int z)
Creates a new sprite with the given dimensions.
int Sprite_setForegroundAll(CmdFX_Sprite *sprite, int rgb)
Sets the foreground color of the sprite at the given position.
Represents a sprite that can be drawn to the terminal.
Definition sprites.h:28

📝 Contributing

If you would like to contribute to cmdfx, please see the contributing guidelines. All contributions are welcome!