26#define MAX_BUTTONS_PER_SCENE 128
CmdFX_Button ** Scene_getButtons(int uid)
Gets the buttons of a scene.
int Scene_getButtonsCount(int uid)
Gets the number of buttons in a scene.
int Scene_removeButtonAt(int uid, int x, int y)
Removes a button from a scene at the specified coordinates.
int Scene_removeAllButtons(int uid)
Removes all buttons from a scene.
int Scene_removeButton(int uid, CmdFX_Button *button)
Removes a button from a scene.
int Scene_addButton(int uid, CmdFX_Button *button, int x, int y)
Adds a button to a scene.
int * Scene_getButtonCoordinates(int uid, CmdFX_Button *button)
Gets the coordinates of a button in a scene.