cmdfx 0.3.0
Lightweight game engine for your terminal
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CmdFX::Scene Member List

This is the complete list of members for CmdFX::Scene, including all inherited members.

appendAnsi(char ***ansi) (defined in CmdFX::Scene)CmdFX::Sceneinline
appendAnsi(std::vector< std::vector< std::string > > ansi)CmdFX::Sceneinline
clear() (defined in CmdFX::Scene)CmdFX::Sceneinline
draw(int x, int y) (defined in CmdFX::Scene)CmdFX::Sceneinline
drawPortion(int x, int y, int sx, int sy, int width, int height) (defined in CmdFX::Scene)CmdFX::Sceneinline
drawRegistered(int uid, int x, int y) (defined in CmdFX::Scene)CmdFX::Sceneinlinestatic
getAnsi()CmdFX::Sceneinline
getData()CmdFX::Sceneinline
getHeight() const (defined in CmdFX::Scene)CmdFX::Sceneinline
getScene()CmdFX::Sceneinline
getSceneAt(int x, int y) (defined in CmdFX::Scene)CmdFX::Sceneinlinestatic
getUniqueId() constCmdFX::Sceneinline
getWidth() const (defined in CmdFX::Scene)CmdFX::Sceneinline
getX() const (defined in CmdFX::Scene)CmdFX::Sceneinline
getY() const (defined in CmdFX::Scene)CmdFX::Sceneinline
getZ() const (defined in CmdFX::Scene)CmdFX::Sceneinline
isEmpty() const (defined in CmdFX::Scene)CmdFX::Sceneinline
isOnBottom() const (defined in CmdFX::Scene)CmdFX::Sceneinline
isOnBottomAt(int x, int y) const (defined in CmdFX::Scene)CmdFX::Sceneinline
isOnTop() const (defined in CmdFX::Scene)CmdFX::Sceneinline
isOnTopAt(int x, int y) const (defined in CmdFX::Scene)CmdFX::Sceneinline
registerScene()CmdFX::Sceneinline
remove() (defined in CmdFX::Scene)CmdFX::Sceneinline
Scene(CmdFX_Scene *scene) (defined in CmdFX::Scene)CmdFX::Sceneinline
Scene(int width, int height) (defined in CmdFX::Scene)CmdFX::Sceneinline
Scene(int width, int height, char c, char *ansi, int z) (defined in CmdFX::Scene)CmdFX::Sceneinline
Scene(std::vector< std::string > data, std::vector< std::vector< std::string > > ansi) (defined in CmdFX::Scene)CmdFX::Sceneinline
Scene(char **data, char ***ansi) (defined in CmdFX::Scene)CmdFX::Sceneinline
scroll(int uid, int dx, int dy) (defined in CmdFX::Scene)CmdFX::Sceneinlinestatic
scroll(int dx, int dy)CmdFX::Sceneinline
setAnsi(char ***ansi) (defined in CmdFX::Scene)CmdFX::Sceneinline
setAnsi(std::vector< std::vector< std::string > > ansi)CmdFX::Sceneinline
setBackground(int x, int y, int width, int height, int rgb) (defined in CmdFX::Scene)CmdFX::Sceneinline
setBackgroundAll(int rgb) (defined in CmdFX::Scene)CmdFX::Sceneinline
setData(char **data) (defined in CmdFX::Scene)CmdFX::Sceneinline
setData(std::vector< std::string > data)CmdFX::Sceneinline
setForeground(int x, int y, int width, int height, int rgb) (defined in CmdFX::Scene)CmdFX::Sceneinline
setForegroundAll(int rgb) (defined in CmdFX::Scene)CmdFX::Sceneinline
switchTo(int x, int y) (defined in CmdFX::Scene)CmdFX::Sceneinline
switchToRegistered(int uid, int x, int y) (defined in CmdFX::Scene)CmdFX::Sceneinlinestatic
unregisterScene()CmdFX::Sceneinline
~Scene() (defined in CmdFX::Scene)CmdFX::Sceneinline