Builder API for building 2D Character Arrays.
CmdFX_GradientDirection
Represents a color gradient that can be applied .
Definition builder.h:464
CmdFX_Sprite ** Sprite_getCollidingSprites(CmdFX_Sprite *sprite)
Gets the sprites that are colliding with the given sprite.
void Sprite_remove(CmdFX_Sprite *sprite)
Removes a sprite from the terminal, making it no longer visble.
int Sprite_setAnsi(CmdFX_Sprite *sprite, int x, int y, char *ansi)
Sets the ANSI code at the given position in the sprite.
int Sprite_fillCharAllEmpty(CmdFX_Sprite *sprite, char c)
Sets the character at all positions in the sprite where there isn't a character.
int Sprite_setBackground(CmdFX_Sprite *sprite, int x, int y, int rgb)
Sets the background color of the sprite at the given position.
int Sprite_fillAnsi(CmdFX_Sprite *sprite, int x, int y, char *ansi, int width, int height)
Fills positions in the sprite with an ANSI code.
int Sprite_vFlip(CmdFX_Sprite *sprite)
Flips the sprite vertically.
int Sprite_rotate(CmdFX_Sprite *sprite, double radians)
Rotates the sprite by the given angle.
int Sprite_isOnBottom(CmdFX_Sprite *sprite, int x, int y)
Gets whether the sprite is the bottom-most sprite at the given position.
int Sprite_isColliding(CmdFX_Sprite *sprite1, CmdFX_Sprite *sprite2)
Checks if two sprites are colliding.
int Sprite_setForegroundGradient(CmdFX_Sprite *sprite, int x, int y, int width, int height, enum CmdFX_GradientDirection direction, int numColors,...)
Sets a foreground gradient using RGB colors for a specified section of the sprite.
int Sprite_setAnsiAll(CmdFX_Sprite *sprite, char *ansi)
Sets the character at all positions in the sprite.
void Sprite_moveTo(CmdFX_Sprite *sprite, int x, int y)
Moves a sprite to the given position.
CmdFX_Sprite * Canvas_getSpriteAt(int x, int y)
Gets a sprite at the given position with the highest Z-index.
int Sprite_fillCharAll(CmdFX_Sprite *sprite, char c)
Sets the character at all positions in the sprite.
int Sprite_setBackgroundGradient(CmdFX_Sprite *sprite, int x, int y, int width, int height, enum CmdFX_GradientDirection direction, int numColors,...)
Sets a background gradient using RGB colors for a specified section of the sprite.
int Sprite_scale(CmdFX_Sprite *sprite, double scale)
Scales the sprite by the given factor.
CmdFX_Sprite ** Canvas_getDrawnSprites()
Gets the sprites that have been drawn to the terminal.
int Sprite_setData(CmdFX_Sprite *sprite, char **data)
Sets the text data for the sprite.
int Sprite_appendAnsiAll(CmdFX_Sprite *sprite, char *ansi)
Appends an ANSI code to all positions in the sprite.
void Sprite_free(CmdFX_Sprite *sprite)
Frees the memory allocated for a sprite.
double Sprite_getRotationAngle(CmdFX_Sprite *sprite)
Gets the rotation angle of the sprite.
void Sprite_moveBy(CmdFX_Sprite *sprite, int dx, int dy)
Moves a sprite by the given amount.
int Sprite_setForegroundGradientAll(CmdFX_Sprite *sprite, enum CmdFX_GradientDirection direction, int numColors,...)
Sets a foreground gradient using RGB colors.
CmdFX_Sprite * Sprite_loadFromFile(const char *path, int z)
Creates a new sprite from a file.
int Sprite_center(CmdFX_Sprite *sprite)
Centers the sprite on the terminal.
int Sprite_setForeground(CmdFX_Sprite *sprite, int x, int y, int rgb)
Sets the foreground color of the sprite at the given position.
int Sprite_transpose(CmdFX_Sprite *sprite)
Transposes the sprite.
int Sprite_fillCharEmpty(CmdFX_Sprite *sprite, int x, int y, int width, int height, char c)
Fills positions in the sprite where there isn't a character.
int Sprite_resizeAndCenter(CmdFX_Sprite *sprite, int width, int height)
Resizes and centers the sprite on the terminal.
int Sprite_setChar(CmdFX_Sprite *sprite, int x, int y, char c)
Sets the character at the given position in the sprite.
CmdFX_Sprite * Sprite_create(char **text, char ***ansi, int z)
Creates a new sprite.
int Sprite_draw(int x, int y, CmdFX_Sprite *sprite)
Draws a sprite to the terminal.
int Sprite_appendAnsi(CmdFX_Sprite *sprite, int x, int y, char *ansi)
Appends an ANSI code to the given position in the sprite.
int Sprite_fillChar(CmdFX_Sprite *sprite, int x, int y, int width, int height, char c)
Fills positions in the sprite.
int Sprite_resize(CmdFX_Sprite *sprite, int width, int height)
Resizes the sprite to the given dimensions.
CmdFX_Sprite * Sprite_createFilled(int width, int height, char c, char *ansi, int z)
Creates a new sprite with the given dimensions.
int Sprite_setBackgroundAll(CmdFX_Sprite *sprite, int rgb)
Sets the background color of the sprite at the given position.
int Canvas_getDrawnSpritesCount()
Gets the number of sprites that have been drawn to the terminal.
int Sprite_setForegroundAll256(CmdFX_Sprite *sprite, int color)
Sets the foreground color of the sprite at the given position using 256-bit color codes.
int Sprite_hFlip(CmdFX_Sprite *sprite)
Flips the sprite horizontally.
int Sprite_setBackgroundGradientAll(CmdFX_Sprite *sprite, enum CmdFX_GradientDirection direction, int numColors,...)
Sets a background gradient using RGB colors.
int Sprite_isOnTop(CmdFX_Sprite *sprite, int x, int y)
Gets whether the sprite is the top-most sprite at the given position.
int Sprite_setBackgroundAll256(CmdFX_Sprite *sprite, int color)
Sets the background color of the sprite at the given position using 256-bit color codes.
int Sprite_setForegroundAll(CmdFX_Sprite *sprite, int rgb)
Sets the foreground color of the sprite at the given position.
int Sprite_resizeWithPadding(CmdFX_Sprite *sprite, int width, int height, char padding)
Resizes the sprite to the given dimensions.
Represents a sprite that can be drawn to the terminal.
Definition sprites.h:30
int z
The Z-index of the sprite.
Definition sprites.h:76
int width
The width of the sprite.
Definition sprites.h:42
char ** data
The text data for the sprite.
Definition sprites.h:56
int height
The height of the sprite.
Definition sprites.h:46
int id
The drawing ID of the sprite.
Definition sprites.h:85
int x
The X position of the sprite.
Definition sprites.h:34
int y
The Y position of the sprite.
Definition sprites.h:38
char *** ansi
The ANSI data for the sprite.
Definition sprites.h:67
int uid
The unique ID of the sprite.
Definition sprites.h:92