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cmdfx 0.3.2
Lightweight game engine for your terminal
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This is the complete list of members for CmdFX::Vector, including all inherited members.
| dot(const Vector &other) const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| flip() (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| flipX() (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| flipY() (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| getAngle() (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| getMagnitude() const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| getVector() (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| getX() const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| getY() const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator*(double scalar) const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator*=(double scalar) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator+(const Vector &other) const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator+(const std::vector< Vector > &vectors) const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator+=(const Vector &other) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator-(const Vector &other) const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator-=(const Vector &other) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator/(double scalar) const (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| operator/=(double scalar) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| rotate(double radians) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| setX(double x) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| setY(double y) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| Vector(CmdFX_Vector *vector) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| Vector(double x, double y) (defined in CmdFX::Vector) | CmdFX::Vector | inline |
| ~Vector() (defined in CmdFX::Vector) | CmdFX::Vector | inline |