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cmdfx 0.2.1
Lightweight game engine for your terminal
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This is the complete list of members for CmdFX::Sprite, including all inherited members.
appendAnsi(int x, int y, char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
appendAnsiAll(char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
center() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
draw(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
fillAnsi(int x, int y, char *ansi, int width, int height) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
fillChar(int x, int y, int width, int height, char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
fillCharAll(char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
fillCharAllEmpty(char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
fillCharEmpty(int x, int y, int width, int height, char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
getAnsi() | CmdFX::Sprite | inline |
getCollidingSprites() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
getData() | CmdFX::Sprite | inline |
getHeight() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
getRotationAngle() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
getSprite() | CmdFX::Sprite | inline |
getWidth() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
getX() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
getY() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
getZ() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
hFlip() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
isCollidingWith(std::unique_ptr< Sprite > other) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
isOnBottom(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
isOnTop(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
moveBy(int dx, int dy) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
moveTo(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
remove() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
resize(int width, int height) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
resizeAndCenter(int width, int height) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
resizeWithPadding(int width, int height, char padding) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
rotate(double radians) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
scale(double scale) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setAnsi(int x, int y, char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setAnsiAll(char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setBackground(int x, int y, int rgb) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setChar(int x, int y, char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setData(std::vector< std::string > text) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setData(char **text) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setForeground(int x, int y, int rgb) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setForeground(int rgb) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
setForeground256(int color) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
Sprite(CmdFX_Sprite *sprite) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
Sprite(char **text, char ***ansi, int z) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
Sprite(std::vector< std::string > text, std::vector< std::vector< std::string > > ansi, int z) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
transpose() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
vFlip() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
~Sprite() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |