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cmdfx 0.3.2
Lightweight game engine for your terminal
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This is the complete list of members for CmdFX::Sprite, including all inherited members.
| appendAnsi(int x, int y, char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| appendAnsiAll(char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| center() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| draw(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| fillAnsi(int x, int y, char *ansi, int width, int height) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| fillChar(int x, int y, int width, int height, char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| fillCharAll(char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| fillCharAllEmpty(char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| fillCharEmpty(int x, int y, int width, int height, char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| getAnsi() | CmdFX::Sprite | inline |
| getCollidingSprites() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| getData() | CmdFX::Sprite | inline |
| getHeight() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| getRotationAngle() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| getSprite() | CmdFX::Sprite | inline |
| getWidth() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| getX() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| getY() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| getZ() const (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| hFlip() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| isCollidingWith(std::unique_ptr< Sprite > other) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| isOnBottom(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| isOnTop(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| moveBy(int dx, int dy) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| moveTo(int x, int y) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| remove() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| resize(int width, int height) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| resizeAndCenter(int width, int height) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| resizeWithPadding(int width, int height, char padding) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| rotate(double radians) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| scale(double scale) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setAnsi(int x, int y, char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setAnsiAll(char *ansi) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setBackground(int x, int y, int rgb) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setChar(int x, int y, char c) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setData(std::vector< std::string > text) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setData(char **text) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setForeground(int x, int y, int rgb) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setForeground(int rgb) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| setForeground256(int color) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| Sprite(CmdFX_Sprite *sprite) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| Sprite(char **text, char ***ansi, int z) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| Sprite(std::vector< std::string > text, std::vector< std::vector< std::string > > ansi, int z) (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| transpose() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| vFlip() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |
| ~Sprite() (defined in CmdFX::Sprite) | CmdFX::Sprite | inline |