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cmdfx 0.2.1
Lightweight game engine for your terminal
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This is the complete list of members for CmdFX::SpriteMotion, including all inherited members.
getAboutToCollideSprites() (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
getAccelerationX() (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
getAccelerationY() (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
getMotion() | CmdFX::SpriteMotion | inline |
getVelocityX() (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
getVelocityY() (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
isAboutToCollide(Sprite &sprite2) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
isAboutToCollide(std::unique_ptr< Sprite > sprite2) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
resetAllMotion() (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
setAccelerationX(double acceleration) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
setAccelerationY(double acceleration) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
setVelocityX(double velocity) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
setVelocityY(double velocity) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
SpriteMotion(std::unique_ptr< Sprite > sprite) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
SpriteMotion(CmdFX_Sprite *sprite) (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |
~SpriteMotion() (defined in CmdFX::SpriteMotion) | CmdFX::SpriteMotion | inline |